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Panzer general old game
Panzer general old game









panzer general old game

The more complicated war model is realized here: turning movements and encirclements can bring quite realistic tactical bonuses. Order of Battle: World War II- the hexagonal strategy of the studio Slitherine, released in 2013. The further development of Panzer Corps was in the issue of supplements devoted to the different World War II operations (they number 17 in all). The supply system has been also introduced, though it isn’t very realistic- for example, there is no possibility to cut off communication lines. the system of rewards and heroes for the specially distinguishing units.

panzer general old game

the appearance of railroads for the quick shift of troops and the movement of armoured vehicles.the non-linear script- an access to the following missions depends on the issue of a battle.However, some fresh ideas are realized in Panzer Corps: Instead of fully-functional tactical thinking, only the general understanding of the rules of a game is required from a player. On the one hand, the aspiration of game-makers “not to repair what is not broken” is quite clear, but on the other hand, the technologies have greatly advanced for ten years and the unimposing graphics, as if migrating from the 90s, doesn’t impress now. Though most critics note that the new game resembles good old Panzer General very much. The Panzer General fans took it with interest - rather, after such a long break something significant appeared in their favourite gaming niche. The game Panzer Corps was released by a small firm called “The Lords Game Studio” in 2011.











Panzer general old game